AI Insights · Timothy · July 2022
Top 5 City Building Games Performance in Brazil Q2 2022
In Q2 2022, the top 5 city building games in Brazil showed varied performance in terms of downloads, revenue, and active users on a unified platform.
In Q2 2022, the top 5 city building games in Brazil demonstrated diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive overview of these performances.
Craftheim - 3D Idle Lumberjack by AI Games FZ experienced noticeable fluctuations in weekly downloads, peaking at 24.3K in late May. Revenue saw a gradual increase, reaching around $9 in the week of May 30. Weekly active users showed a varied trend, peaking at 36.7K in late May but then declining to 19.6K by the end of June.
SimCity BuildIt from Electronic Arts maintained a robust weekly revenue, peaking at approximately $12.6K in mid-April. Downloads peaked at 19.4K in the same period, with active users peaking at 198.3K in early April but gradually declining to 157.5K by the end of June.
Megapolis: City Building Sim by Social Quantum showed consistent weekly revenue, peaking at about $930 in early May. Downloads exhibited a significant spike to 19.4K in mid-June. Active users saw a peak at 16.8K in mid-June, but numbers declined to 10.3K by the end of the quarter.
The Simpsons™: Tapped Out also from Electronic Arts, had a steady weekly revenue, peaking at approximately $1.8K in early June. Downloads reached a high of 12.5K in mid-May, while active users hovered around 70K throughout the quarter, ending at 64.4K in late June.
Global City: Building Games by MY.GAMES B.V. had a peak in weekly revenue of about $2.4K in mid-June. Downloads showed a significant increase to 16.2K in early April but later fluctuated. Active users peaked at 20.6K in early April before dropping to 12.1K by the end of June.
For more detailed insights and data, visit Sensor Tower.